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A Spectre is Haunting Unicode
The strange story of ghost characters in Japan's JIS X 0208 encoding: phantom kanji that were never real words yet haunt…
A Story of GameLayers, Inc.
Justin Hall's candid, richly illustrated memoir of GameLayers, the startup that turned the whole web into a multiplayer…
A Strangely Isolated Place
A label and blog curating ambient, drone, and modern classical music with annual retrospective mixes and artist features…
A Symphony of Color: Mary Gartside on Light and Shade
A Winterthur blog post on Mary Gartside's 1805 Essay on Light and Shade, an early color theory book by a woman, with its…
A Telescope Chronology
A history-of-science blogger lays out the real early timeline of the telescope, showing that Galileo neither invented it…
A Time Before Algorithms Took Over the 90's Web
A nostalgic essay on the chaotic, personal 90s web of handmade homepages and creative oddities, and how far it feels fro…
A Tour of Microsoft's Mac Lab
A 2006 insider's walk through the lab where Microsoft tested Office for Mac, with photos of rows of vintage Macs and sto…
A Toy RTOS Inside Super Mario Bros.
A mind-bending experiment that implements threads and a tiny operating system inside Super Mario Bros. on the NES using…
A Troll avant la Lettre
A Dublin Review of Books essay on Louis-Ferdinand Celine and how he tried to manage his post-war reputation as a collabo…
A truly incredible fact about the number 37
A playful number theory blog post explaining why 37 turns up as the median value of the second prime factor of an intege…
A Visual Proof That Neural Nets Can Compute Any Function
Michael Nielsen's chapter with interactive widgets that show step by step why neural networks can approximate any functi…
A woman named Steve
A profile of Dame Stephanie Steve Shirley, the computing pioneer who built a multimillion-pound software company staffed…
A World Building Checklist
A checklist of topics to cover when building a fantasy world for tabletop games, from geography and cultures to religion…
A* Tricks for Videogame Path Finding
A visual walkthrough of how game characters find their way, from straight lines and Dijkstra to A-star, with diagrams an…
A.Word.A.Day
A long-running email and website tradition delivering one unusual English word each day with its definition, etymology,…
Abandoned Motorola Headquarters
Wander through photos of Motorola's empty former headquarters in Schaumburg, Illinois, with deserted offices and lobbies…
Access to Insight
A free archive of translated Theravada Buddhist texts and teachings, presented for study and practice without any cost o…
Accessibility According to Actual People with Disabilities
A collection of answers from people with disabilities about the hardest things on the web - from autoplaying video to ca…
Accidentally Turing-Complete
A list of things that were not supposed to be Turing-complete but are, a tour of the surprising places where general com…
Accountability Sinks
Martin Sustrik's essay on how institutions are designed so that nobody can be held responsible, and why that makes burea…
Ace of Aces: Why You Should Do Maths as a Game Designer
A game designer digs into the math behind Ace of Aces, the clever two-book dogfight game, and shows how counting probabi…
Acoustic Location and Sound Mirrors
A richly illustrated page on the strange giant ear trumpets, horns and concrete sound mirrors used to hear approaching a…
Adam? ...is there a reason your laptop is in the fridge?
A funny 2006 tale of a hot laptop, an overheating problem and a very creative cooling solution that ended up in the hous…
Adjectives: order - Cambridge Grammar
A clear reference lesson on the order English adjectives follow, with examples that explain why a lovely old wooden hous…
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