Tagged “game-history”
51 pages · most loved first · page 1 of 3
2D Vehicles
Pat Kerr tells how a weekend 1996 physics prototype in GFA BASIC became the vehicle system of Grand Theft Auto, with the…
365Chess
A free searchable database of millions of historical and contemporary chess games, letting players study openings and fa…
50 Years of Text Games
Companion site to Aaron Reed's book about the first half-century of interactive fiction, with one game per year examined…
50 Years of Text Games
A deep dive by Aaron A. Reed into the history of interactive fiction, one game per year from 1977's Zork to modern AI-dr…
A Brief History of Rogue
Glenn Wichman, co-creator of Rogue, recounts how the 1980 dungeon crawler was built on Unix machines at UC Santa Cruz an…
Adventure Gamers
A veteran journalism site dedicated to adventure games, with reviews, interviews, and a long-running community devoted t…
Al Lowe - Don't Die
A long candid interview with Al Lowe, creator of Leisure Suit Larry, recalling his years at Sierra On-Line in the 80s an…
Arcade Authorship - High Score Table Credits
How 1980s arcade designers, denied on-screen credit, smuggled their initials and names into default high score tables -…
Arcade History
An exhaustive reference database documenting the release history, manufacturers, and technical details of thousands of a…
ARGNet: Alternate Reality Gaming Network
A long-running news archive covering alternate reality games, documenting the history and design of transmedia puzzle-dr…
beforemario
A blog celebrating the toys and games Nintendo made before video games, from 1960s playing cards and board games to oddb…
CD-ROM Journal
A journal exploring the multimedia games and software of the 90s and beyond, a trip back for anyone who remembers the CD…
D&D is Anti-Medieval
An essay arguing that the original Dungeons & Dragons rules owe more to wargames, pulp fantasy and anachronism than to r…
Did You Know Gaming?
A video series and site of video game trivia, digging up hidden details, cut content, and odd facts behind favorite fran…
Digital Press
A veteran forum for video game collectors, with detailed price guides and discussion covering decades of console and com…
Historical Games
A small site cataloging board games and other games from different periods of history and around the world, with details…
How Pitfall Builds its World
An approachable deep-dive into how the Atari 2600 game Pitfall squeezed 255 jungle screens into a few kilobytes using a…
How Pizza Tycoon simulated traffic on a 25 MHz CPU
A reverse-engineering deep dive into how the 1994 game Pizza Tycoon moved dozens of cars around its city on tiny hardwar…
Infocom Authors - Brian Moriarty
A fan-archive profile of Brian Moriarty, the Infocom implementor behind Wishbringer, Trinity and Beyond Zork, tracing hi…
Just Adventure
A long-standing adventure game news and review site with interviews and retrospectives covering decades of the graphic a…
Lemonade Stand
A deep nostalgic dive into the classic Apple II game Lemonade Stand, digging into how its weather and sales simulation w…
Let's Tell a Story Together
Jimmy Maher's free online book tracing the history of interactive fiction, from Colossal Cave and Zork through Infocom t…
Morrowind 20-Year Anniversary Book
A free fan-made book celebrating 20 years of The Elder Scrolls III: Morrowind, collecting players' memories of the game…
Museum of Computer Adventure Game History
A meticulously photographed personal archive of pre-1990 adventure and RPG games, boxes, and manuals, documenting thousa…
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