Tagged “graphics”
44 pages · most loved first · page 2 of 2
Pixel Art Algorithm: Drawing Smooth Bezier Curves
A programming essay with a live demo on drawing smooth Bezier curves on a pixel grid, from the vector tool of the author…
Playing With Fire
A write-up with a live WebGL demo of a real-time fire simulation, explaining how fluid dynamics and shaders combine to m…
Polotno Studio
A free Canva-like design editor in the browser for making social posts and graphics, with no signup, no ads and print-re…
Ray Tracing in Notepad.exe at 30 FPS
A game graphics programmer explains how he hacked Windows Notepad into a display surface and ran a real-time ray tracer…
Secret Colours of the Commodore 64
A nostalgic deep dive by a teenager-turned-developer who discovered hidden extra colours in the C64 display, with images…
Shadertoy
A community and platform for writing, sharing, and viewing real-time GLSL fragment shaders that render graphics in the b…
Simulating Fluids, Fire, and Smoke in Real-Time
A richly illustrated walkthrough of how real-time fluid, fire and smoke simulation works, with live demos that show each…
Simulating Water Over Terrain
A visual walkthrough of building a shallow-water simulation over terrain, with interactive demos showing rivers, floods…
Super Slow 3D
A visualization of OpenGL rendering in super slow motion that shows how Z-buffering decides which triangles end up in fr…
Surfel-based Global Illumination on the Web
A visual deep dive into real-time global illumination with WebGPU, using surfels and live demos that show how light boun…
SWHarden.com
Scott Harden's hands-on blog of electronics, graphics and clever software hacks, such as hiding binary payloads inside o…
Understanding Perlin Noise
A step-by-step introduction to Perlin noise that explains gradients, interpolation, and octaves clearly enough to implem…
Unicode Angel
A personal under-construction site blending digital and organic themes, with blog posts about its owner's local cyberspa…
Using Perlin Noise to Generate 2D Terrain and Water
A graphics tutorial showing how to build 2D terrain and water from Perlin noise, with explanations of the layering and s…
Voronoi Diagrams on the GPU
An illustrated article with live WebGL demos showing how to generate real-time Voronoi diagrams on the GPU, with fun var…
WebGL Gaussian Splat Viewer
A real-time 3D Gaussian splatting viewer that runs in WebGL, letting you orbit and explore captured scenes right in the…
WebGL Report
A browser tool that lists everything your GPU and browser support for WebGL, including extensions, limits, and renderer…
WebGL Samples
A long-running collection of technical WebGL demos from browser engineers, including the famous aquarium benchmark and p…
WebGL Stats
An interactive dashboard showing how well WebGL features and extensions are supported across browsers, devices and GPUs.
WebGL Texture Format Tester
A page that tries to load every texture format WebGL supports and shows at a glance which ones your browser and graphics…
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