Tagged “reverse-engineering”
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Ken Shirriff's Blog
Ken Shirriff's blog reverse engineering vintage chips and hardware, from Apollo guidance computers to microscopic die ph…
Lemonade Stand
A deep nostalgic dive into the classic Apple II game Lemonade Stand, digging into how its weather and sales simulation w…
Mark Moxon's Software Archaeology
Fully annotated disassemblies of classic games like Elite on the BBC Micro, explaining line by line how the code worked,…
Nightmare
A free introduction to binary exploitation and reverse engineering, taught through worked CTF challenges that build up f…
OS/2 Museum
A detailed technical blog exploring the history of IBM OS/2 and DOS-era software internals, written by an operating syst…
Pagetable
The blog of engineer Michael Steil, with deep technical dives into vintage computer internals, ROM disassembly, and reve…
Resurrecting a Dead Dune RTS Game
A programmer's write-up on reverse engineering and reviving Emperor: Battle for Dune, a long-dead real-time strategy gam…
Reverse Engineering My Cable Modem Into an SDR
A detailed hacking write-up on reverse engineering a cable modem to repurpose its tuner and hardware as a software-defin…
Reverse Engineering SimTower
The story of recreating the 1994 skyscraper-management game SimTower in the browser by picking apart the original progra…
Reverse Engineering the Sega Channel Game Format
A detective story about decoding the file format of Sega Channel, the 1990s cable service that streamed Genesis games, a…
Reversing UK Mobile Rail Tickets
A detective story about decoding the barcodes on British mobile train tickets, tracing a design lineage back to paper AP…
Reversing YouTube's Most Replayed Graph
An interactive write-up that reverse engineers the engineering behind YouTube's Most Replayed graph, showing how the cur…
Running a Tesla Model 3 Computer on My Desk
A security researcher buys wrecked-car parts and wires a Tesla Model 3's computer to his desk, walking through the pinou…
Simone's Blog
Playful hardware and software hacking write-ups, like reverse engineering a Beyblade launch tracker, building a 2FA app…
Space Invaders in C
A write-up of si78c, a C reimplementation of the 1978 Space Invaders arcade game that reproduces the original machine's…
Sprites Mods
Hardware hacking projects by a veteran tinkerer, from console modding and reverse engineering to clever electronics buil…
Switch Lite Boardview
A reverse-engineering project that maps the Nintendo Switch Lite circuit board in a zoomable boardview rendered at 6,000…
The AARD Code and DR DOS
A forensic deep dive into the mysterious encrypted AARD code in Windows 3.1 betas that quietly checked for DR DOS, with…
The AI Engine of Street Fighter II
A deep dive into the original Street Fighter II code revealing how the computer-controlled fighters choose their moves,…
The very weird Hewlett Packard FreeDOS option
A detective-style blog post that digs into why HP shipped laptops with a strange FreeDOS option, with screenshots and th…
Top Gun's Carrier Landing: Exposed
A reverse-engineering deep dive into how to actually land on the aircraft carrier in the NES version of Top Gun, a game…
Tweaking Stunt Island's 30-Year-Old 3D Engine
A fun reverse-engineering tale about patching the 1992 flight game Stunt Island to render far more detail, with a downlo…
Uncovering the mechanics of The Games: Winter Challenge
A detective story about a 1991 Winter Olympics DOS game, digging into its hidden rules and tricks to find out how its ev…
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