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How to Generate Procedural Racetracks
A devlog article explaining how to generate procedural racetracks without noise functions, with diagrams of the algorith…
How to Learn C# Part 3 - Coding Basics
The third part of a beginner tutorial series on C# and .NET, covering the core syntax, variables and control flow you ne…
How To Make A CPU
A picture-driven walkthrough of how a CPU is built from basic logic, starting with simple parts and working up to a mach…
How to Make Full Colour PCB Art
A write-up of the ideas, pitfalls, and finally working method for adding full colour art to circuit boards, from the Pix…
How to Run a Small Social Network Site for Your Friends
Darius Kazemi's widely shared guide to running a small social network for friends, focused on community-building princip…
How Users Read on the Web
Jakob Nielsen's classic 1997 study finding that web readers scan rather than read, with the experiments on concise, high…
How-To Geek - We Explain Technology
Technology site offering how-to guides, reviews, and explainers covering software, hardware, mobile, and smart home topi…
HTML Can Do That
A reference page listing dynamic functionality that modern HTML can now handle on its own, much of which used to require…
htmz
A tiny low-power HTML snippet that adds dynamic page updates without a framework, explained on a single page that walks…
HTTP 419 Never Gonna Give You Up
A short article proposing a joke HTTP 419 response that rickrolls unwanted bots, mixing web server humor with a very old…
Human Programming Interface
An essay on treating your own digital data, from messages to workouts, as something you can query programmatically, with…
Humorous RFCs
A curated list of the funniest internet standards documents, from ARPAWOCKY to joke protocols, proving specs do not have…
I Built a Synth for My Daughter
A parent designs and builds a custom hardware synthesizer for his young daughter, from circuit and enclosure to the firm…
I Counted All of the Yurts in Mongolia
A hobbyist trains a machine learning model on satellite imagery to count every yurt in Mongolia, with maps, methods and…
I Created the Nerdiest Game Ever
The story behind a video game in which you play an operating system, scheduling processes and juggling memory, told by i…
I Found a 55 Year Old Bug in the First Lunar Lander Game
The story of digging into the original 1969 Lunar Lander game code and uncovering a decades-old bug in how its physics c…
I Gave the Internet My Printer
A write-up of the experiment where 190 strangers from 42 countries printed to the author's home printer in India over th…
I Got a Knuth Check for 0x$3.00
A programmer recounts finding errors in Donald Knuth's books and receiving one of his legendary reward checks, paid in h…
I hired an illustrator to draw my house
A charming project story of commissioning an illustrator to draw a family home, then turning the art into a living Home…
I Just Chose Words Carefully
A short piece on a 30-page monospaced guide whose words were chosen so that every line hits the exact line length, a fea…
I Love Software Rendering
An illustrated essay on the charm of software-rendered graphics: sharp pixels, gritty colour banding and DOS-era games r…
I Made 56874 Calls to Explore the Telephone Network
A researcher dials tens of thousands of Finnish toll-free numbers and reports the odd things that answer, from forgotten…
I Made a 3D Printed VTOL Drone
A maker's write-up of designing a 3D printed VTOL drone with no background in CAD or aerodynamics, covering the build an…
I Made a 3D SVG Renderer That Projects Textures
A write-up on building a 3D renderer in pure SVG that fakes perspective with affine transformations, projecting textures…
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