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So You Want to Build Your Own Data Center
A candid engineering write-up on why Railway built its own data centers, covering power, cooling, racks, networking and…
Solving Bongard Problems With Deep Learning
A walkthrough of Bongard puzzles, the 1960s visual pattern-recognition riddles, and an attempt to solve them with a neur…
Some Contemporary Heresies
Kevin Kelly lists the heresies he holds - beliefs that the people he most admires reject - in a short provocative essay…
Something Nobody Told You About the Image Element
A CSS article revealing that the HTML image element can overflow itself even though nothing can be placed inside it, wit…
Song Pong
A creative-coding write-up on making a game of Pong whose bounces land exactly on the beats of a song, solved with const…
Sorting 2 Metric Tons of Lego
A first-person account of building a machine to sort two metric tons of used Lego bricks, covering the conveyor setup, c…
Sortraits
Portraits of sorting algorithms rendered as abstract art, where bubble sort and its relatives paint colorful images of h…
Space Invaders in C
A write-up of si78c, a C reimplementation of the 1978 Space Invaders arcade game that reproduces the original machine's…
SparkFun Tutorials
Free step-by-step electronics tutorials from a beloved open-hardware retailer, covering soldering, sensors, and beginner…
Spatial Software
An essay on software where users navigate a shared 2D or 3D space, from games to virtual worlds, offering a framework fo…
Spelunky Generator Lessons
A walkthrough of how Spelunky generates its levels, beginning with the algorithm that carves a guaranteed solution path…
Spore: An Oral History
A long oral history of Spore, the decade-long gamble to simulate life from cell to galaxy, told by eight team members in…
Stainless Steel Rubik's Cube
A maker documents machining a fully working Rubik's cube out of stainless steel, with photos of every part and the lesso…
Star Castle 2600, the Story
A programmer tells how he finally ported the arcade game Star Castle to the Atari 2600 some thirty years later, solving…
State Machines - Basics of Computer Science
A friendly illustrated explainer of state machines, walking from simple diagrams through finite automata, regular expres…
Stop Talking to Each Other and Start Buying Things
Novelist Catherynne M. Valente looks back on three decades of online communities, from LiveJournal to Twitter, and why e…
Stratechery by Ben Thompson
Subscription analysis blog examining the business, strategy and impact of technology companies and industry trends.
Stratospore: An Algae Bio-Altimeter on a Weather Balloon
A write-up of a weather balloon flight that carried algae to the stratosphere to turn their fluorescence into an altimet…
Stupid Projects From The Stupid Hackathon
A write-up of the projects built at the Stupid Shit No One Needs and Terrible Ideas Hackathon, a showcase of deliberatel…
Surfel-based Global Illumination on the Web
A visual deep dive into real-time global illumination with WebGPU, using surfels and live demos that show how light boun…
SWAGGINZZZ
The story of a NetHack game won in 7 minutes 15 seconds by manipulating the random number generator, told as a playful t…
Synth Anatomy
A blog dedicated to exploring the inner workings of synthesizers and drum machines with detailed teardowns and technical…
Synth History
An independent magazine and podcast documenting the people, machines, and stories behind the history of synthesizers.
SynthAxe
An engineer's personal history of the SynthAxe, the strange and costly 1980s guitar-shaped synthesizer controller played…
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